STEAM.KZ –
a new perspective
on practice

A system that modernizes
schools and develops the child

STEAM projects educate students through real-life tasks. The portal features 200+ projects that integrate science, mathematics, technology, and the arts. These projects develop children’s critical thinking, creativity, teamwork, and communication skills, teaching them how to apply theory in practice

Laboratory works are a collection of tasks that help students master science through experimentation. The portal contains 137 works designed for physics, chemistry, and biology. These experiments develop students’ research abilities and build scientific thinking and practical skills

Virtual simulators are a modern tool that allows students to explore complex scientific phenomena without physical experiments in a safe environment. The STEAM.KZ portal offers 135 simulators for physics, chemistry, biology, and mathematics. Through these simulators, students can repeat experiments, learn without the fear of making mistakes, and gain a deeper understanding of the subjects

STEAM PBL courses are a practical program designed for teachers. During offline training, educators master STEAM and PBL methodologies and learn how to use ready-made projects and tools to conduct lessons in a practice-based format. As a result, teachers are able to deliver meaningful and engaging lessons from day one

The Robotics Module is a section designed to train students in engineering thinking and programming. The portal features 3 core courses: Arduino, LEGO EV3, and SPIKE Prime. Through each course, students learn to assemble everything from simple models to complex robots, as well as how to code and control them. This module develops children’s logical thinking, creativity, and teamwork, preparing them to solve real-world problems

THE IMPORTANCE OF STEAM.KZ

Interest in lessons is decreasing

● Lessons cannot compete with TikTok
● Students are bored, there is no interest
● Body is in class, but the mind is in the phone

21st-century skills are not being formed

● Rote memorization instead of understanding
● Without practice, there is no thinking or creativity
● The 4Cs exist only on paper

Teachers are exhausted, their energy is depleted

● Teachers design the lessons themselves
● Most of the time is spent on reporting; the student comes second

STEAM.KZ — THIS IS NOT JUST AN INNOVATION, IT IS APPLIED SCIENCE

Based on methods with proven effectiveness

STEAM Methodology

Integration of science and art → the link between knowledge and real life.
One project = biology + physics + technology + mathematics

21st Century 4C Skills

Essential abilities are developed through teamwork, reflection, and presentation.
Result: the graduate can work effectively with people and tasks

PBL (Project-Based Learning)

Solving real-life tasks → deep understanding and motivation.
Every lesson is a project: a real-world problem + teamwork

Deeper Mastery of State Standards

STEAM projects are a way to consciously master state standards.
Lesson = experience, result = understanding, not just rote memorization

As a result of years of research and practical experience, we have developed a unique methodology for designing STEAM projects. This is a universal tool that fully covers both natural sciences and humanities. Using ready-made templates, any student or teacher can independently create a professional-level project

HOW IT WORKS

Teacher Training

Through 5 academic hours of offline training, we teach how to conduct practice-oriented STEAM lessons

Teacher Resources

Access is provided to 200+ projects, 140+ laboratory works, 150+ simulators, and robotics courses

Support

Methodological and technical support is provided at all stages of implementing the program into the school

EXPECTED OUTCOMES

Increase in Educational Quality

Modern methodologies and practical formats enhance student performance and increase their interest in learning

Growth of School Prestige

A practical focus and methodological support make the school more attractive to both parents and students

Student Readiness for Real Life

STEAM projects develop critical thinking, teamwork, and problem-solving skills

Teachers Confident in Their Work

The platform and well-developed materials help educators use STEAM methodologies with confidence

STEAM.KZ APPROBATION

In 2022, the STEAM.KZ team conducted a study in four innovative schools of the BINOM network in Astana. Over 20,000 students and 150 teachers participated in this research. The purpose of the study was to determine the impact of practice-based learning on student interest, skill development, and their perspective on the subject

CHOOSE THE MOST EFFECTIVE SOLUTION FOR YOU

Elementary School Package

Grades 1–4, 120+ STEAM projects
Initial teacher training (offline)
LEGO EV3, LEGO SPIKE, and 3D modeling courses
12-month platform access
Registration for up to 30 teachers

Full School Package

Full methodological support
Dedicated assigned curator
Initial teacher training (offline)
137+ laboratory works (physics, chemistry, biology, science)
150 virtual simulators (physics, chemistry, biology, mathematics, science)
Arduino, LEGO EV3, SPIKE, and 3D modeling courses
12-month platform access
Registration for up to 80 teachers

Robotics Package

Arduino course — 68 lessons
Arduino course — 68 lessons
LEGO EV3, LEGO SPIKE, and 3D modeling courses
LEGO EV3 course — 68 lessons
12-month platform access
Registration for up to 10 teachers
Available in Kazakh and Russian languages

THOSE WHO TRUST US

STEAM.KZ IS A READY-MADE SOLUTION TESTED BY HUNDREDS OF SCHOOLS!

Please submit an application for a private demonstration. We provide the platform, training, and support